VIVIDLOPE Demo
A downloadable game for Windows
VIVIDLOPE is an arcade game with a puzzle touch. Join Cerise on her journey through the strange realm of VIVIDSCAPE. Here, the gravity is totally off the wall. Turn the world upside down as you run on ceilings, collect powerful items, fend off waves of enemies, and paint tiles. Plan ahead, but stay alert and react, as the foes keep coming from all directions - north, south, east, west, even top and bottom - watching your back might not be enough!
Updated | 2 days ago |
Status | Released |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (13 total ratings) |
Author | Jaklub |
Genre | Action |
Tags | 3D, Abstract, Arcade, Cute, Experimental, Female Protagonist, Low-poly, Perspective, Rotation |
Links | Steam, Steam |
Download
Download
VIVIDLOPE Demo 281 MB
Install instructions
Just unpack the zip and run the unpacked VIVIDLOPE.exe.
Comments
Log in with itch.io to leave a comment.
Here's hoping for a full release here. ><'
When will the full ver. be released on here?
seriously can't believe this was made in game maker
I would like to apologise for my previous comment. I meant it in all good faith and curiosity but reading it back it sounds more to me like it might come across less so and more entitled.
I have since googled this question on my own (why cool game only on steam :c) and have learned that there are a number of financial and labour related reasons why it is less difficult and more rewarding to only release games on steam rather than on steam and itch and gog and wherever else. I feel saddened by this but ah well.
Having said all that, I have now played this demo. It is gorgeous and wonderful and deeply unique. I would very gladly buy the full version if it ever were available off steam, but otherwise thank you for such a fantastic game.
Please release the full game on itch.
This game looks amazing! Why is the full version only on steam?
¿will this game be playable on linux?
hopefully
Can you compile a version for Linux?
the art style is phenomenal
Amazing. Playing the game made me realise how cool the concept is.
Excited for more with this. Especially saves XD.
Technique explanation would be nice too.
This is SUPER NEAT. It gives me a lot of PS1-era vibes being a puzzle-platformer of sorts with a touch of Q-Bert like "paint the ground to clear the level" mechanics. I like that you don't have to paint all of the ground the correct color to win either, just a percentage of it. The level designs are also quite unusual thus far so a lot of levels don't feel like one another in the demo, and the item and enemy variety so far is decent too.
I'd totally love to see more for this game in the future. What's in the current demo is already promising.
Just one thing I ran into while trying to play the game: I got a Red Bomb powerup of some kind on the sixth stage, which I'm guessing was meant to destroy all enemies on screen on use, but when I used it, the game crashed.
the crash is a known issue, still, thanks for playing and reporting!
It's really nice and fun!!!
I tried using a bomb and the game crashed. Pretty fun though.
nice to see you back!
your work is a big inspiration
Looks cool. I will try it out.